Fixed observer block top texture in logo/ icon.Fixed typo in the controls tab, changing 'directoy' to 'directory'.
Timeline is no longer compact by default.You can now export objects to vanilla Mine-imator 1.0.6.(Rather than having to convert a project containing the object.).Bloom options are now reversed and go from 0% to 100%, instead of 0 to 1 and are now labeled 'Intensity' instead of 'Threshold', and 'Amount' instead of 'Offset'.(1.0.3 automatically adjusts bloom values from 1.0.2 to look correct in 1.0.3.).Fully fixed up vanilla converting/ loading projects from vanilla.
'Lock bend angle' option to lock the current object's bend angle to it's parent's bend angle.(Can be passed through folders.).You can convert the currently opened project for vanilla Mine-imator 1.0.6.DOF blur size textbox in settings now supports decimal inputs.Timeline selection box color can be customized.However, this changed when David had announced that he came back to developing Mine-imator, and was creating a new, rather big, update. 2.1 Mine-imator: Community Edition was originally planned to have a 1.1.0 update.